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Design Patterns in C#: State

Posted By: IrGens
Design Patterns in C#: State

Design Patterns in C#: State
.MP4, AVC, 1920x1080, 30 fps | English, AAC, 2 Ch | 49m | 181 MB
Instructor: Amichai Mantinband

Learn everything there is to know about the State Design Pattern

The State Design Pattern is a crucial design pattern in software engineering, used to allow an object to alter its behavior when its internal state changes, making it appear as if it’s changing its class. This pattern is essential for developers, as it enables an organized approach to handling state-driven behavior, promoting cleaner and more maintainable code. The State pattern is particularly useful in applications with complex state-dependent logic, such as game development, workflow engines, or UI components with different modes.

In this course, Amichai Mantinband will guide you through everything you need to know to implement the State pattern effectively, empowering you to build adaptable, structured, and maintainable applications.


Design Patterns in C#: State