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    SpicyMags.xyz

    Learn To Digitally Paint And Texture A Stylized Creature

    Posted By: ELK1nG
    Learn To Digitally Paint And Texture A Stylized Creature

    Learn To Digitally Paint And Texture A Stylized Creature
    Last updated 9/2016
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.47 GB | Duration: 3h 44m

    Learn the exciting process of painting your 3d monsters as we cover how to texture this stylized creature!

    What you'll learn
    Using Photoshop, ZBrush, Maya, xNormal, and 3D-Coat, learn to create stunning textures for this stylized creature
    Paint detailed characters for games with the popular stylized look
    Learn how to present your 3d characters and creatures for portfolio renders
    Requirements
    Photoshop, ZBrush, Maya, xNormal, and 3D-Coat - though many of the techniques could be applied to other software variants
    Description
    In this course, we will be learning the necessary skills to prepare and hand paint a 3D Creature for game production. Starting from the baking process, we will cover all the necessary skills that a texture artist will need to paint a character. After we get some of the technical parts out of the way the real fun can start: Painting. We will be covering techniques for painting in a very stylized color scheme, focusing on balancing values and colors to create a great looking creature. We will cover many materials from skin to metal, and showcase methods to make each material really sing. Our end result will be a final portfolio piece that shows off your painting prowess!(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. ZBrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

    Overview

    Section 1: Course Introduction and Baking our Maps

    Lecture 1 Download Course Files Here!

    Lecture 2 Introduction

    Lecture 3 Setup for Texture Baking

    Lecture 4 Texture Baking

    Lecture 5 Texture Baking Continued

    Lecture 6 3D Coat Overview

    Lecture 7 Painting the Basecoat

    Lecture 8 Breaking the Model Apart More

    Lecture 9 Starting the Head Paint

    Section 2: Primary Texturing Pass

    Lecture 10 Introduction

    Lecture 11 Blocking in the Head

    Lecture 12 Head Painting

    Lecture 13 Head Painting Refinement

    Lecture 14 Painting the Torso

    Lecture 15 Painting the Wings

    Lecture 16 Focusing in on Focal Points

    Lecture 17 Recap

    Section 3: Texture Polish and Refinement

    Lecture 18 Introduction

    Lecture 19 Painting the Arm Wraps

    Lecture 20 Painting the Hands

    Lecture 21 Painting the Metal Jaw

    Lecture 22 Painting the Belt

    Lecture 23 Painting the Tail

    Lecture 24 Refining the Wings

    Lecture 25 Final Adjustments

    Lecture 26 Portfolio Presentation and Final Wrapup

    Lecture 27 Bonus Lecture: Further Learning with 3dmotive

    This course is designed for Intermediate to Advanced 3d Artist who already have a strong understanding of 3d, UVs, and texture creation,This course is not intended for absolute beginners to 3d