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    Synfig Studio The Complete Course For 2D Animation

    Posted By: ELK1nG
    Synfig Studio The Complete Course For 2D Animation

    Synfig Studio The Complete Course For 2D Animation
    Last updated 9/2021
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.18 GB | Duration: 5h 31m

    Graphism and 2D animation with Synfig Studio open source software

    What you'll learn
    Understand dashboard
    Create document
    Save and export
    Use tools
    Draw with tools
    Understand layers
    Manage layers
    Add grid
    Create guides
    Use animation mode
    Understand timeline
    Position keyframes
    Create animation
    Create character
    Add skeleton
    Requirements
    You need to install Synfig Studio
    Description
    Synfig StudioSynfig studio is a software for creating 2D vector animations. It is open source and free. It uses an animation process using digital interpolation. This software is perfect for people who want to make 2D animations with free software. Synfig studio supports a multitude of layers of different types : geometric, gradients, filters, distortions, transformations and more. It is possible to export video formats such as AVI and MPEG, as well as motion graphics formats such as MNG and GIF. The program can also process a sequence of numbered image files, using formats such as PNG, BMP, PPM, and OpenEXR.Advantages of this software- Open source software- The ability to create drawings in vector format- Many layer choices- A timeline with key images- The creation of framework on PNG files or on layers- The variety of activitiesTraining videoIn this training you will learn Synfig Studio from the beginning. You will see how to use the dashboard and work with the different tools. You will also see all the management of layers, colors or gradients. After this work, you will switch to the animation part with the management of the timeline and the addition of keyframes to create an animation. There will also be training with the bouncing ball or the creation of a character with the addition of a frame to create an animation.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Section 2: Start with Synfig

    Lecture 2 Manage dashboard

    Lecture 3 History panel

    Lecture 4 Navigation

    Section 3: Create save and export

    Lecture 5 Create new document

    Lecture 6 Save and export

    Section 4: Use all tools

    Lecture 7 Create rectangles

    Lecture 8 Create circles

    Lecture 9 Create stars

    Lecture 10 Create polygons

    Lecture 11 Draw with spline

    Lecture 12 Draw with brush

    Lecture 13 Move shapes

    Lecture 14 Add transformations

    Lecture 15 Scale shapes

    Lecture 16 Create rotations

    Lecture 17 Apply mirror

    Lecture 18 Create mask

    Lecture 19 Edit strokes

    Section 5: Colors and gradients

    Lecture 20 Edit colors

    Lecture 21 Fill with colors

    Lecture 22 Create gradient

    Lecture 23 Recuperate colors

    Section 6: Grid and guides

    Lecture 24 Add guides

    Lecture 25 Use grid

    Section 7: Manage layers

    Lecture 26 Layers part 1

    Lecture 27 Layers part 2

    Lecture 28 Group layers

    Lecture 29 Effect layers

    Lecture 30 Skeleton deformation

    Section 8: Start with animation mode

    Lecture 31 Start with animations

    Lecture 32 Manage keyframes

    Lecture 33 Onion skin

    Lecture 34 Graph editor

    Lecture 35 Edit speed part 1

    Lecture 36 Edit speed part 2

    Section 9: Import image

    Lecture 37 Import image

    Lecture 38 Image animation

    Section 10: Add text

    Lecture 39 Add text

    Lecture 40 Text animation

    Section 11: Add skeleton

    Lecture 41 Skeleton part 1

    Lecture 42 Skeleton part 2

    Section 12: Training bouncing ball

    Lecture 43 Bouncing ball part 1

    Lecture 44 Bouncing ball part 2

    Section 13: Training create character add skeleton to create animation

    Lecture 45 Character create head

    Lecture 46 Character create body

    Lecture 47 Character create arms

    Lecture 48 Character create legs

    Lecture 49 Character position transformation points

    Lecture 50 Character add skeleton

    Lecture 51 Character link skeleton

    Lecture 52 Character create animation

    People who want to make simple animations,People who want to make 2D animations with open source software