Godot 4: Build A Digital Coloring Book From Scratch
Published 9/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.76 GB | Duration: 3h 16m
Published 9/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.76 GB | Duration: 3h 16m
Create Interactive Coloring Experiences with Drawing, UI, and Save/Load
What you'll learn
How to load and display line art images for coloring
How to implement drawing tools
How to implement a bucket fill tool that respects line art boundaries
How to manage multiple coloring pages with navigation
How to add undo/redo functionality with history stacks
How to save and load user progress to disk
How to build a simple UI that prevents drawing over toolbars
Requirements
Basic programming knowledge (variables, functions, loops, conditionals)
Familiarity with the Godot editor (adding nodes, running a scene)
Godot 4.x installed on your computer
Description
Easily bring your creative ideas to life with Godot 4 by creating a complete digital coloring book app from scratch! This comprehensive course guides you step-by-step to build a fully functional, interactive coloring app, perfect for kids, hobby projects, or educational tools.You’ll learn how to:Set up a Godot 4 project and properly organize your scenes and nodesLoad and display line art images fully ready for coloringImplement brush and bucket fill tools that correctly respect line art boundariesManage multiple coloring pages with easy next/previous navigationAdd undo/redo functionality to allow users to freely correct mistakesSave and load user progress so work is never lost or overwrittenBuild a simple, polished, and intuitive UI for an enjoyable user experienceThis course is completely hands-on and practical. By the end, you’ll have a working coloring book app you can expand with your own art, stickers, or other interactive elements.Who this course is for:Developers with basic programming knowledge looking to make full Godot projectsHobbyists or educators interested in creative apps for children or studentsAnyone wanting to learn Godot by building a complete, functional, and enjoyable projectRequirements:Basic programming knowledge (variables, functions, loops, conditionals)Godot 4 installed on your computerTake this course today and start building your interactive coloring book app right away!
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 Downloading Godot
Section 2: Core Project Foundation
Lecture 3 Scene Setup
Lecture 4 Page Definition + Colouring Layers
Lecture 5 Page Rendering
Lecture 6 Setup the vars we will need
Section 3: Input and Painting Modes
Lecture 7 Input Handling
Lecture 8 Brush Mode
Lecture 9 Bucket Fill
Lecture 10 Utility
Section 4: Page Management
Lecture 11 Previous, Next, Clear Page
Section 5: Undo Redo System
Lecture 12 Undo Redo
Section 6: Saving and Loading
Lecture 13 Saving and Loading
Lecture 14 Notifications
Beginner to intermediate Godot users who want to build a complete project,Developers interested in making apps (not just games) with Godot 4,Hobbyists who want to create an interactive coloring book for kids or personal projects,Educators or parents who want to explore making simple creative tools