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    Blender Beginner To Intermediate, Basics And Training

    Posted By: ELK1nG
    Blender Beginner To Intermediate, Basics And Training

    Blender Beginner To Intermediate, Basics And Training
    Last updated 3/2020
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 12.22 GB | Duration: 16h 33m

    The complete course to master Blender version 2.8 3D modeling software

    What you'll learn
    Understand the dashboard
    Use the different windows
    Master object mode
    Master edit mode
    Use modifier
    Apply materials
    Apply textures
    Basics of sculpting mode
    Basics of painting mode
    Create animation
    Manage UV editing
    Light and camera
    Create 3D models
    Understand the render engine
    Discover advanced features
    Requirements
    You need to download Blender on your computer
    Description
    Blender 2.8Blender is a 3D computer program for the development of 3D objects, animations, visual effects and more … Blender is an open source program, so it can be used for free. It offers many features, including 3D modeling, texturing, motion simulation, animation, rendering. Blender is an extremely versatile and complete modeling software. Version 2.8 is an impressive version where many features have been reworked for more ergonomics.Why use Blender?- It's free software. The fact that it is free makes it much more powerful than any other tool.- It can run on any machine. Blender is compatible with all computers.- It allows the efficient modeling of any object.- It has a number of impressive features. It is a powerful software that is full of possibilities.- You can export Blender files to other formats.- He does not look like any other. Blender allows the massive use of keyboard shortcuts to go faster.- The context menus have been reviewed and added to allow even more settings.The courseIn this training you will be able to learn all the bases of Blender in their totalities. Everything you need to know to work well on Blender will be exposed in the course. Through many sections you will be able to progress gradually in learning Blender. At the end of the training you will be able to work on your projects and to open you to more advanced uses. We are working on version 2.8.

    Overview

    Section 1: Start with Blender

    Lecture 1 Introduction

    Lecture 2 Download Blender 2.8 and download ressources

    Lecture 3 The dashboard

    Lecture 4 History undo redo

    Lecture 5 The different displays

    Section 2: View cursor and render

    Lecture 6 Move on the space

    Lecture 7 The views

    Lecture 8 Viewport overlays

    Lecture 9 Manage the cursor

    Lecture 10 Render engine

    Lecture 11 The collections

    Section 3: Create save and export

    Lecture 12 Create and open document

    Lecture 13 Save and export

    Lecture 14 Export as image file

    Section 4: Object mode

    Lecture 15 Add mesh

    Lecture 16 Selection tool

    Lecture 17 Cursor tool

    Lecture 18 Move tool

    Lecture 19 Rotate tool

    Lecture 20 Scale tool

    Lecture 21 Measure tool

    Lecture 22 Annotation tool

    Lecture 23 Transform tool

    Lecture 24 Add image

    Lecture 25 Add surface

    Lecture 26 Add empty

    Lecture 27 Add lattice

    Lecture 28 Add metaballs

    Lecture 29 Add text

    Lecture 30 Snapping object

    Section 5: Edit mode

    Lecture 31 Vertex edge and face

    Lecture 32 Selection edit mode

    Lecture 33 Summary of transform tool

    Lecture 34 Extrude tool

    Lecture 35 Insert face tool

    Lecture 36 Bevel tool

    Lecture 37 Edge slide tool

    Lecture 38 Knife tool

    Lecture 39 Loop cut tool

    Lecture 40 Polybuild tool

    Lecture 41 Smooth tool

    Lecture 42 Spin tool

    Lecture 43 Shrink fatten tool

    Lecture 44 Shear tool

    Lecture 45 Rip region tool

    Section 6: Curve

    Lecture 46 Add bezier curve and circle

    Lecture 47 Add nurbs curve and circle

    Lecture 48 Add path

    Section 7: Basic modifiers

    Lecture 49 Array modifier

    Lecture 50 Bevel modifier

    Lecture 51 Boolean modifier

    Lecture 52 Build modifier

    Lecture 53 Decimate modifier

    Lecture 54 Mirror modifier

    Lecture 55 Multiresolution modifier

    Lecture 56 Remesh modifier

    Lecture 57 Screw modifier

    Lecture 58 Skin modifier

    Lecture 59 Solidify modifier

    Lecture 60 Subdivision surface modifier

    Lecture 61 Triangulate modifier

    Lecture 62 Wireframe modifier

    Section 8: Transform modifiers

    Lecture 63 Curve modifier

    Lecture 64 Displace modifier

    Lecture 65 Hook modifier

    Lecture 66 Lattice modifier

    Lecture 67 Mesh deform modifier

    Lecture 68 Shrink wrap modifier

    Lecture 69 Simple deform modifier

    Lecture 70 Smooth modifier

    Lecture 71 Surface deform modifier

    Section 9: Simulation modifiers

    Lecture 72 Cloth modifier

    Lecture 73 Collision modifier

    Section 10: Light and camera

    Lecture 74 Manage camera part 1

    Lecture 75 Manage camera part 2

    Lecture 76 Manage lights part 1

    Lecture 77 Manage lights part 2

    Section 11: Armature

    Lecture 78 Basics of armatures part 1

    Lecture 79 Basics of armatures part 2

    Lecture 80 Armature manage layers

    Lecture 81 Armature manage groups

    Lecture 82 Armature manage bones with parents

    Lecture 83 Add armature on character part 1

    Lecture 84 Add armature on character part 2

    Section 12: Sculpt mode

    Lecture 85 Basics of sculpt part 1

    Lecture 86 Basics of sculpt part 2

    Section 13: Texture and material

    Lecture 87 Start with basics of materials part 1

    Lecture 88 Start with basics of materials part 2

    Lecture 89 Principle BSDF part 1

    Lecture 90 Principle BSDF part 2

    Lecture 91 Manage process of textures part 1

    Lecture 92 Manage process of textures part 2

    Lecture 93 Add image texture part 1

    Lecture 94 Add image texture part 2

    Lecture 95 Mix shaders

    Lecture 96 Apply materials on different faces of object

    Lecture 97 Apply materials on different faces of object

    Section 14: UV editing

    Lecture 98 UV editing part 1

    Lecture 99 UV editing part 2

    Lecture 100 Add logo on sphere using UV editing part 1

    Lecture 101 Add logo on sphere using UV editing part 2

    Section 15: Texture paint

    Lecture 102 Use texture paint part 1

    Lecture 103 Use texture paint part 2

    Section 16: Compositing

    Lecture 104 Compositing part 1

    Lecture 105 Compositing part 2

    Lecture 106 Compositing part 3

    Section 17: Animation

    Lecture 107 Basics of animation part 1

    Lecture 108 Basics of animation part 2

    Lecture 109 Create animation with water part 1

    Lecture 110 Create animation with water part 2

    Lecture 111 Character animation part 1

    Lecture 112 Character animation part 2

    Lecture 113 Character animation part 3

    Section 18: Quick effect

    Lecture 114 Quick effect fur

    Lecture 115 Quick effect explode

    Lecture 116 Quick effect smoke

    Lecture 117 Quick effect fluid

    Section 19: Animation with force field

    Lecture 118 Create flag animation part 1

    Lecture 119 Create flag animation part 2

    Section 20: Workshop create cup with towel

    Lecture 120 Create a cup with towel part 1

    Lecture 121 Create a cup with towel part 2

    Lecture 122 Create a cup with towel part 3

    Section 21: Workshop low poly tree

    Lecture 123 Create low poly tree part 1

    Lecture 124 Create low poly tree part 2

    Lecture 125 Create low poly tree part 3

    Section 22: Workshop low poly scene

    Lecture 126 Base of the scene

    Lecture 127 Create street lamp and bench

    Lecture 128 Add shrubs on the scene

    Lecture 129 Add trees on the scene

    Lecture 130 Create buildings around

    Lecture 131 Create the environment

    Lecture 132 Add camera and light

    Section 23: Workshop bottle and glass on table

    Lecture 133 Create glass from image part 1

    Lecture 134 Create glass from image part 2

    Lecture 135 Create bottle from image part 1

    Lecture 136 Create bottle from image part 2

    Lecture 137 Create table

    Lecture 138 Add camera and light

    Section 24: Workshop Create bedroom

    Lecture 139 Create the base of the bedroom

    Lecture 140 Create the bed part 1

    Lecture 141 Create the bed part 2

    Lecture 142 Create the bed part 3

    Lecture 143 Add furnitures

    Lecture 144 Add table

    Lecture 145 Add chair

    Lecture 146 Add decoration

    Lecture 147 Add camera and light

    Graphic design students,People who want to create 3D models,People who want to learn Blender